ACKE HALLGREN
CONTACT@ACKEHALLGREN.COM
+46 (0)7020 222 77
I am a Swedish Writer and Narrative Designer currently working at Avalanche Studios in Stockholm, Sweden. I've also recently released my very first solo-project; What Never Was.
I studied game art at The Game Assembly where me and the other students had the opportunity to design and produce games from start to finish, where I got to experience both overseeing the larger picture as a Project Lead but also working with almost every facet of game-development.
Video games have been my first and foremost passion since I was very young, but when not working on, or playing video games, I enjoy singing, dancing lindy-hop and other creative endeavors. I am a big fan of Star Wars and The Legend of Zelda. If you want to know more about me, feel free to send me an e-mail!
SECOND EXTINCTION - 2020
Writer / Narrative Designer
RAGE 2: TERRORMANIA - 2019
Writer / Narrative Designer
RAGE 2: RISE OF THE GHOSTS - 2019
Writer / Narrative Designer
RAGE 2 - 2019
Open World Level Designer
WHAT NEVER WAS - 2019
Solo Project
THE DESCENDANT: EPISODE 5 - ULTIMATUM - 2016
Game / Level Designer
THE DESCENDANT: EPISODE 4 - CERBERUS - 2016
Game / Level Designer
TOM CLANCY'S THE DIVISION: SURVIVAL - 2016
Open World Level Designer
TOM CLANCY'S THE DIVISION - 2016
Open World Level Designer
Avalanche Studios |
2019 - Present
Writer / Narrative Designer
Avalanche Studios |
2017 - 2019
Open World Level Designer
Gaming Corps |
2016 - 2017
Game / Level Designer
Massive - A Ubisoft Studio |
2011 - 2016
Open World Level Designer
2009-2011 - The Game Assembly
Game Art Program
2007-2009 - Jönköpings
Tekniska Högskola
Graphical design and webdevelopment
2004-2007 John Bauergymnasiet, Malmö
IT-mediaprogram
Fluent in Swedish and English,
both written and spoken.